Grok is amazing at building games

I decided to give Grok Studio a try over the past week as I'm always interested in trying out new AI tools and even though I'm a heavy user of X, I actually rarely use Grok. During my time using it, I discovered that it's actually really good at building games!
I started building an astroids type game but instead of astroids, I settled on Zombies. The concept worked and it was fun but I then decided to go back to space and came up with a game called "X-Wing Battle"
It's hosted on GitHub pages so if you click the link above, it'll take you straight to it so you can play! I'm really happy with the outcome and the fact I wrote none of the code myself, it was built purely with me going back and forth with Grok is also pretty amazing. I want to keep working on it to explore prompt engineering more, but for starters it has the following features:
- Boss battles
- Powerups
- AI powered help
- Life system
That 3rd one is my absolute favourite, so it comes in the form of a power-up you can collect and a friendly ship flies in and for 10 seconds helps you shoot enemies and then flies back out. Again, that all came from a prompt and Grok just went away and did it.
Grok Studio means I didn't have to take the code, put it in a file and load the file somewhere, I could see it in the browser with the code on the left hand side and the game on the right hand side.
If you use Grok Studio to make yourself a game, be sure to share it! GitHub pages is great for this type of stuff as you can host simple pages for free.